Course Content
Component 1 – Computer Systems
The characteristics of contemporary computer systems, programming techniques, number representation and a range of other computer science theory topics.
Component 2 – Algorithms and Programming
Elements of computational thinking, algorithms, problem solving and programming.
Component 3 – Programming Project
An engaging, extended practical project where learners are expected to develop a programmed solution to solve a real world problem.
Lesson Structure
Your time will be equally split between theory and practical.
Theory lessons will involve a variety of activities from independent research through to creating problem solving scripts. Practical activities will be mostly programming oriented in a range of languages.
Assessment Pattern
Component 1
Written Paper: 2 hours 30 minutes
Weighting: 40% of total A level marks
Component 2
Written Paper: 2 hours 30 minutes
Weighting: 40% of total A level marks
Component 3
Non Exam Assessment – internally Marked and externally moderated. Weighting 20% of total A level marks
Extra Information
This GCE specification encourages candidates to gain an understanding of systematic methods – such as the use of algorithms and test strategies, the maintenance of computer systems, and the skills associated with documenting solutions – and encourages candidates to further develop skills associated with applying this knowledge and understanding to producing computer-based solutions to real problems.